using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
//System.Windows.Forms.Button Button1;
int width, height;
int i, j,c;
Button[,] Buttons = new Button[10, 10];
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
for( i=1; i<10;i++)
{
for (j = 1; j < 10; j++)
{
Buttons[i, j] = new Button();
this.Controls.Add(Buttons[i, j]);
Buttons[i, j].Location = new Point(i * 66, j * 75);
width = this.Size.Width;
height = this.Size.Height;
width /= 11;
height /=11;
Buttons[i,j].Size = new Size(width, height);
c = i * j;
Buttons[i, j].Text = Convert.ToString(c);
}
}
}
}
}
- Nov 28 Fri 2014 13:04
11.14九九乘法表
- Nov 28 Fri 2014 13:02
11.14
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace _123
{
public partial class Form1 : Form
{
//System.Windows.Forms.Button Button1;
Button[,] Buttons = new Button[9, 9];
int width, height;
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
for (int i = 0; i < 9; i++)
{
for (int j = 0; j < 9; j++)
{
Buttons[i, j] = new Button();
width = this.Size.Width;
height = this.Size.Height;
width /= 10;
height /= 5;
Buttons[i, j].Size = new Size(width, height);
this.Controls.Add(Buttons[i, j]);
Buttons[i, j].Location = new Point(i * 80, j *100 );
}
}
//Button1 = new System.Windows.Forms.Button();
//Button1.Location = new Point(100, 100);
//this.Controls.Add(Button1);
//Button1.Click += new System.EventHandler(this.Button1_Click);
//Button[] btuArray = new Button[3];
}
private void Button1_Click(object sender, EventArgs e)
{
//MessageBox.Show("HELLO");
}
private void button1_Click_1(object sender, EventArgs e)
{
}
}
}
- Nov 28 Fri 2014 13:01
10.24圈叉遊戲
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace WindowsFormsApplication2
{
public partial class Form1 : Form
{
int i = 0;
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
button1.Text = "";
button2.Text = "";
button3.Text = "";
button4.Text = "";
button5.Text = "";
button6.Text = "";
button7.Text = "";
button8.Text = "";
button9.Text = "";
}
private void button1_Click(object sender, EventArgs e)
{
if (i % 2 == 0)
{
button1.Text = "O";
}
if (i % 2 == 1)
{
button1.Text = "X";
}
i = i + 1;
button1.Enabled = false;
}
private void button2_Click(object sender, EventArgs e)
{
if (i % 2 == 0)
{
button2.Text = "O";
}
if (i % 2 == 1)
{
button2.Text = "X";
}
i = i + 1;
button2.Enabled = false;
}
private void button3_Click(object sender, EventArgs e)
{
if (i % 2 == 0)
{
button3.Text = "O";
}
if (i % 2 == 1)
{
button3.Text = "X";
}
i = i + 1;
button3.Enabled = false;
}
private void button4_Click(object sender, EventArgs e)
{
if (i % 2 == 0)
{
button4.Text = "O";
}
if (i % 2 == 1)
{
button4.Text = "X";
}
i = i + 1;
button4.Enabled = false;
}
private void button5_Click(object sender, EventArgs e)
{
if (i % 2 == 0)
{
button5.Text = "O";
}
if (i % 2 == 1)
{
button5.Text = "X";
}
i = i + 1;
button5.Enabled = false;
}
private void button6_Click(object sender, EventArgs e)
{
if (i % 2 == 0)
{
button6.Text = "O";
}
if (i % 2 == 1)
{
button6.Text = "X";
}
i = i + 1;
button6.Enabled = false;
}
private void button7_Click(object sender, EventArgs e)
{
if (i % 2 == 0)
{
button7.Text = "O";
}
if (i % 2 == 1)
{
button7.Text = "X";
}
i = i + 1;
button7.Enabled = false;
}
private void button8_Click(object sender, EventArgs e)
{
if (i % 2 == 0)
{
button8.Text = "O";
}
if (i % 2 == 1)
{
button8.Text = "X";
}
i = i + 1;
button8.Enabled = false;
}
private void button9_Click(object sender, EventArgs e)
{
if (i % 2 == 0)
{
button9.Text = "O";
}
if (i % 2 == 1)
{
button9.Text = "X";
}
i = i + 1;
button9.Enabled = false;
}
}
}
- Nov 28 Fri 2014 13:00
10.24骰子競走
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Threading;
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
int ssum1 = 0;
int ssum2 = 0;
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
int d1, d2 , dsum;
Random irand = new Random();
d1 = irand.Next(1, 7);
d2 = irand.Next(1, 7);
label1.Text=Convert.ToString(d1);
label2.Text=Convert.ToString(d2);
dsum = d1 + d2;
for (int i = 1; i <= dsum; i++)
{
button2.Left = (i+ssum1)*5;
Thread.Sleep(100); // Delay 0.1秒
Application.DoEvents();
}
ssum1 = ssum1 + dsum;
textBox1.Text = Convert.ToString(ssum1);
if (button2.Left >= 100)
MessageBox.Show("2 win");
}
private void button3_Click(object sender, EventArgs e)
{
int d1, d2, dsum;
Random irand = new Random();
d1 = irand.Next(1, 7);
d2 = irand.Next(1, 7);
label1.Text = Convert.ToString(d1);
label2.Text = Convert.ToString(d2);
dsum = d1 + d2;
for (int i = 1; i <= dsum; i++)
{
button4.Left = (i + ssum2) * 5;
Thread.Sleep(100); // Delay 0.1秒
Application.DoEvents();
}
ssum2 = ssum2 + dsum;
textBox2.Text = Convert.ToString(ssum2);
if (button4.Left >= 100)
MessageBox.Show("4 win");
}
}
}